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Volcano earthquake report for Saturday, 12 September 2026
• World Earthquake Report for Saturday, 12 September 2026
• Moderate but deep magnitude 5.3 quake hits 74 km southeast of Nakanoshima, ...
• Strong mag. 5.3 earthquake - Ryukyu Islands, Japan, on Sunday, Sep 13, 2026...
• Seismic-like event, possible earthquake, reported minutes ago near Pasto, N...
• Moderate mag. 4.3 earthquake - Philippine Sea, 34 km south of Miyake, Tokyo...
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#547965
Thu 27 Feb 2020 09:00:PM
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Joined: Feb 2001
Posts: 678,977
Launch Director
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Launch Director
Joined: Feb 2001
Posts: 678,977 |
The challenge with Baldur’s Gate III is getting over your preconceived notions of Baldur’s Gate III. If you played the Infinity Engine games, you probably have some idea of what the long-awaited sequel “should†look like. Chances are this hypothetical dream-game resembles Pillars of Eternity.
Larian’s Baldur’s Gate III does not. It resembles Divinity: Original Sin II, albeit based on the Dungeons & Dragons ruleset. And for about ten minutes that’s uncomfortable, a cognitive dissonance where you think “This isn’t how I imagined Baldur’s Gate III.†And then you realize you don’t care, because...well, Divinity; Original Sin II kicked ass. Who could possibly complain? To read this article in full, please click here Source: Three hours with Baldur's Gate III: No Infinity Engine, no problem
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Three hours with Baldur's Gate III: No Infinity Engine, no problem
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Thu 27 Feb 2020 09:00:PM
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